Powered by the NVIDIA Graphics Delivery Network you can now stream, protect, and share high-fidelity assets.
Stream your assets in real time. Work across pipelines. Protect what you create.
Kondux connects tools like Unreal Engine, Blender, Maya, Autodesk, using OpenUSD, giving teams the flexibility to create and publish 3D content without breaking workflow.
Whether you’re developing digital twins, immersive experiences, or next-gen marketing campaigns, the platform adapts to your pipeline—supporting creative control, real-time review, and secure delivery at scale.
Cloud-hosted assets and live pipelines let teams iterate without collisions, delays, or version chaos.
Deliver RTX-grade visuals to any device, no downloads, no installs, no hardware upgrades needed.
We’ve been in the trenches bouncing between tools, wrestling hardware limitations, and dealing with outdated licensing models that stifle creativity.
Kondux was born from those frustrations. Our team, shaped by years in VFX and real-time 3D production, saw the need for a better foundation, one that puts creators back in control.
So we built a system where creative work isn’t gated by expensive gear. Where open standards like OpenUSD replace fragile file formats. And where dynamic assets can be streamed, shared, and monetized securely, and on your terms.
That’s also why we’re committed to supporting the mission of the Alliance for OpenUSD to build a more interoperable, creator-first future for 3D content.